Changelog
Brunhilda ChangeLog 
Brunhilda v1.28m for PC (07/22/2010)
Brunhilda v1.28m for Mac (09/09/2010)
- 22 July 2010 - Brunhilda v 1.27
- Changes in interface texture (game speed improvements)
- Fixed problem with some french characters not displaying
- Fixed errors in german language version
- 08 July 2010 - Brunhilda v 1.26
- Added new game mode called Adventure
- 03 July 2010 - Brunhilda v 1.25
- Fixed problem with Alchemy minigame not starting in Port and Castle chapter
- Fixed problem with input blocked sometimes in Forest after detonation
- 25 June 2010 - Brunhilda v 1.24
- Fixed problem with Brunhilda sometimes geting stuck after finishing a minigame
- 18 June 2010 - Brunhilda v 1.23
- Fixed doors graphic in Castle Courtyard
- Seal reminder time increased
- Demon's comments when player is idle time increased
- Testers added to credits
- Fixed problem with mist in University
- 16 June 2010 - Brunhilda v 1.22 BETA5
- Fixed sparks in Rathold not rendering properly
- Earthquake spell in Showdown is now castable
- Changed minigame unlock system
- Parrots in Port now make sound when found
- 8 June 2010 - Brunhilda v 1.21 BETA4
- Solved an issue with sky rendering incorrectly when zoomed during flight sequence on ship
- Game no longer crashes when chapter is finished with zoom on
- Resolved an issue with artifacts when rendering scaled particle effects zoomed
- Fixed caltropes
- General visual tweaks
- Fixed horizontal and vertical lines appearing in various places when zoomed
- Added general workaround for the incorrectly scaled particle effects
- Spells during fight with Verena are now casted by player
- Torches in the castle now turn clockwise
- Fixed resource releasing issues
- Telekinesis menu now works as intended
- Polish translation has been corrected
- 29 May 2010 - Brunhilda v 1.20 BETA3
- Removed white line appearing in minigames while played from main menu
- Added mysterious storyline hook
- Numerous visual tweaks like glowing runes in the forest
- Changed many icons (garlic, bread)
- Fixed many typos and spelling errors
- Added SKIP functionality to minigames (which also returns to main menu while not in storyline mode)
- Fixed bug when some runes in Wizardry would not be present in the book
- Fixed bug in Wizardry that alowed runes to overflow lower window
- Improved Wizardry tutorial
- Shortened wait time for the first rune in Wizardry by 75%
- Fixed multiple items flickering when zoomed
- Removed black lines appearing when zoomed in Wasteland town
- Zoom highlights are now 70% smaller
- Fixed problem with zoom deactivating after clicking on specific locations
- Fixed problem with one of the card highlight not disappearing in Sultan's Palace
- Fixed problem with double dialogues in Sultan's Palace
- Fixed problem with minigame's tutorials still appearing after checking the 'do not show this again' checkbox
- Fixed inconsistent quest descriptions at the end of Port chapter
- Added one sheep in Village to match number of bells
- Changed visual aids for tutorial to be more sleek and in line with game style
- Fixed problem with card not showing proper number of batteries to be found in the Forest
- Fixed various artefacts in zoom (lines appearing at edges of sprotes)
- Now after completing the crystal it has a new, more complete, look
- Changed horns to thorns to wasteland
- 27 May 2010 - Brunhilda v 1.16 BETA2
- Added numerous optimizations
- Fixed the elusive wizardry bug when game would get stuck after closing tutorial
- 24 May 2010 - Brunhilda v 1.15 BETA2
- Fixed problem with profile management
- Fixed problem with Brunhilda sometimes getting stuck
- Added various ambient visual and sound effects
- Fixed problem with zoom feature tutorial
- 11 May 2010 - Brunhilda v 1.1 BETA1
- Fixed stutterig labels in windows
- Fixed bug with profile list selection
- Further improvements to image quality and brighntess in various chapters including Rathold and Laboratory
- Redone Vo for Vincent character to fit the artwork better
- Fixed various icons problems (align, colors, lack of icons, wrong icons and misleading icons)
- Fixed problem with stuttering rendering when fire started in Village
- Jail and Crypt locations are now no longer one logical location
- Outro sequence now resets after load to avoid desych
- Ship diving sequence now resets after load to avoid desych
- Improved VO quality in first chapter
- Streamlined tutorial
- Wizardy minigame: when last rune from track is found, new rune spawns regardless of timers
- Fixed minor scaling issue with dialogues and tips
- Added effect to Wizardy minigame
- Changed dragonflies to wasps to fit description
- Improved flies sprites
- Added various ambient visual and sound effects to Rathold, Uni Courtyard, Bridge, Cabin and Castle Courtyard
- Fixed various typos in stringtables
- Added Custom cursor checkbox on options screen
- Added Mute Demon's comments checkbox on options screen
- Fixed memory leaks in Showdown chapter
- Fixed problem with ForceField spell cast after load in Silos
- Fixed problem with ghost particle effect not showing
- 28 April 2010 - Brunhilda v 1.05 BETA
- Fixed spelling errors
- Fixed problem with Drunken Rat in Rathold (The journey begins...)
- Fixed problem with one of the mushroom not always being visible in Cabin (Meeting the Great Wizard)
- Fixed problem with Dragon compass icon
- Fixed problem with chair being active after Filemon has left the location Shelf (Meeting the Great Wizard)
- Fixed problem with one of the lizards not always being visible in Herbalist's Shop (Expect the Unexpected)
- Fixed problem with crash often occurring after finishing Port of Halenburg chapter
- Fixed problem with crash often occurring when entering final chapter
- Fixed problem with game not closing after the demo time elapses
- 23 April 2010 - Brunhilda v 1.0 BETA
- Brunhilda 1.0 Beta released. No changes yet.







